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30 billion hours watched eSports live streaming

30 billion hours watched eSports live streaming
In 2020, about 30 billion hours of eSports Live Streaming were watched.
by Academia   |   comments 0

Due to social isolation in 2020, the streaming platforms marked a historical record regarding the hours watched. About 30 billion hours of eSports streaming were watched in the year 2020. Since people are still in isolation in some countries, the eSports streaming system has been very attractive to many users. In the year 2020 alone, three platforms that offer the live stream system for eSports, Twitch, Youtube Gaming and Facebook Gaming, marked the record of about 30 billion watched hours, corresponding to 78% more than in previous years to 2020. According to revealed information, in the first quarter of 2021 the numbers continue to grow more and more.

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The information revealed came through Streamlab and Stream Hatchet, which indicated that only on Youtube Gaming, the total hours watched was 6.19 billion in 2020. On Facebook Gaming, the number reported was 3.1 billion hours watched in 2020. Compared to 2019, Facebook Gaming had accounted for 1.09 billion hours watched. Meanwhile, on the Twitch platform, the number of hours exceeded both YouTube Gaming and Facebook Gaming platforms. In the year 2020 alone, Twitch recorded the metric of 18.4 billion hours watched, being the leading platform in watched hours of live streaming.

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In this year of 2021, the numbers continue to surprise eSports lovers. According to information, this first quarter of 2021 has already beaten the metric of 6.3 billion hours watched on Twitch.
When combining the three main live streaming platforms, the Q1 of 2021 already amounts to 8.8 billion hours watched. This metric shows an increase of 80% compared to the previous year.


With social isolation, the increase in streaming was really considerable. In addition, the number of players has also increased. So, how about getting to know a little about the most played games in 2020?


According to information revealed in 42 countries, the game developed by Riot Games, League of Legends, remained the most played game in 2020 on computers. In the game, the aim is to form a team of 5 players for each side, invade the enemy field with the characters called "Champions" and guarantee the destruction of towers, inhibitors and finally the Nexus, the heart of each team. The Nexus is at the base of each team and must be protected with their life (of the champion, of course). After the team succeeds in destroying the opponents Nexus, victory is guaranteed.
In addition, League of Legends has several official Riot Games championships that provide a place for the Mid-Season Invitational, which takes place in the middle of the year, and for the Worlds, a World Championship that takes place at the end of the year. In Brazil, Riot Games holds the tournament of the Brazilian League of Legends Championship, which in each edition manages to beat the audience record. League of Legends has a record of 1.5 billion hours watched on Twitch alone and around 100 million active players.


Now about mobile games, the most played mobile game in 2020 was Free Fire. Developed by Garena, the game became a phenomenon throughout its existence. In 2020, Free Fire became the most downloaded game of the year, surpassing the mark of 500 million downloads and 100 million simultaneous players. In addition, mobile has already reached the mark of 72 billion views, being the third most watched game on Youtube. In the Free Fire Continental Series championship alone, mobile had 2.5 million simultaneous viewers.

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